MTR must report all delays of more than eight minutes to the Hong Kong government. Passenger boardings increased with the opening of the new West Island Line earlier this year – the new line connects one of the oldest districts in Hong Kong to the network.Ī handful of new lines will open over the next few years. With around 1.6 billion passengers per year, it’s by far the most popular transportation mode in Hong Kong. Though the private company is charged with serving the public and required to report its dealings to the government, it also has a mandate to remain competitive and profitable. The local government, however, remains the major shareholder (with 76% of the shares) of the MTR Corporation. The move was part of a series of initiatives by the Hong Kong government to dissolve its ownership in public utilities, with the aim of reducing expenditures and boosting overall efficiency. The MTR system was established as a public entity in 1973-74 before being privatized as the MTR Corporation in 2000. The highly efficient and futuristic scene at the Super Operation Control Center (Super OCC) is located inside the Tsing Yi MTR station, part of Hong Kong’s renowned public metro network. MTR generally doesn’t release information about every delay or accident, but says the most common incidents result from passengers rushing train doors and sick commuters triggering emergency alarms.Īfter this episode, the incident box is reset and workers in the control room quickly resume normal operations. With the digits on the box ticking upward – 33 seconds, 34 seconds, 35 seconds – Kam says, “We usually try to resolve every issue within two minutes.”Īnd they do this time – in just about one minute, actually. Three game modes: Normal for quick scored games, Endless for stress-free sandbox play, and Extreme for the ultimate challenge.It’s a highly unexpected and potentially embarrassing development in the course of a prearranged facility tour, but Kam stays calm.It doesn’t though, aye? You just gotta play it. Compelling, constructive, hectic, relaxed gameplay.If you think it’s a keeper, save it, tweet it, show it off or make it your desktop background! Each game’s map is a work of art, built by you in the classic abstract subway style of Harry Beck.A strategy that proved successful last game may not help you in the next. Random city growth, so each game plays out differently.Each has a unique colour theme, set of obstacles, and pace. Eleven real-world cities to design subways for (London, New York City, Paris, Berlin, Hong Kong, Osaka, Saint Petersburg, Montreal, São Paulo, Cairo, and Auckland).New assets acquired each week will be of tremendous help as long as they are used wisely.Įventually, the network fails. We will continually redesign our lines to maximize efficiency. The demands on the network are increasing. More stations open and travellers arrive faster. Because each station can only hold a few passengers on hold, you must plan your subway network carefully to avoid delays. The route is used by commuters who want to go across the city as rapidly as possible. Draw as many paths as you can between the stations in order to connect them with subway lines. There are three stations in your city when you first arrive. You’ll be entrusted with constructing a metro network for a fast-expanding metropolis in Mini Metro.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |